| General Rules for Race
Procedure
1. Starting positions will be determined by qualifying on one lane
(determined by the hosting track owner). Each driver will run 4 laps
- the first lap is a warm-up lap and the last 3
laps are timed and the average of those 3 laps will determine that
driver's starting position. In the case of a qualifying time tie, the
driver with the fastest one lap will get the better position.
2. Qualifying begins at 7:00 PM and racing will begin immediately after
that, as soon as the racing grid is set up. NOTE: If you need practice
time on the hosting track, plan on getting to the event early enough to do
so. Late starts due to last minute practice sessions hold up everyone and
makes for delayed starts to events.
3. There are 2 Styles of racing - Crash-n-Burn and Timed / Marshaled.
Crash-n-Burn: the first driver to complete 4 laps, under their own power,
without wrecking is the winner of the race.
Timed / Marshaled: 5 racer rotation with each driver racing 2 minutes on
each lane. Laps will be recorded and completed sections will be added at
the end of the fourth heat. In case of a tie, qualifying position will
determine the better finishing position.
Race type for each track/date will be scheduled at the pre-season meeting.
4. Turn Marshaling
…Drivers are not permitted to marshal any cars during "their"
race segment.
…Turn marshals are urged to attempt to replace the "first off"
car "first on".
…Turn marshals will do their best to replace cars to the track in the
least amount of time.
…Following completion of their own heat races, drivers are required to
marshal the next set of heats.
5. Track Call
...a call of "Track" will stop the timer and power to the track.
…In the event of a multi-car accident at one corner, a "track
call" will be called to allow the marshals to put the cars back on
the track. Drivers may re-slot their own car on the track directly in
front of them, only after a "track call" has been made and all
cars have stopped.
…"Track" will be called automatically for any car that goes
completely off the racetrack table or onto the driver's station
straightaway.
..."A" Mains will be run with "no
track call" unless the car is unmarshallable or if a call is on the
straightaway in front of the drivers. (this is a new rule beginning Summer
2004)
6. Between heats drivers will be allowed one minute to clean their
tires, pick up shoes and make any other adjustments necessary without
disassembling their car.
7. No additives are permitted on the tire surfaces. E.g. belt dressing,
tire dressing, oil, etc.
8. If a driver experiences a mechanical difficulty during a race, the
race will be stopped and he will be allowed up to three minutes to rectify
the problem. Racing will be continued after three minutes. There will be a
limit of two repairs per evening per driver.
9. A false start will be declared if any car de-slots before completing
the first 1 foot of track. Cars will be returned to the starting line and
the race will be started again. At the next start, a track marshal will
"push" any/all cars to ensure that everyone leaves the starting
line. Only one false start will be allowed per driver per race rotation.
10. The track surface should be "wiped down" prior to the
start of qualification heats and before the start of
any final heats.
11. Track power will be terminated at a predetermined time on race day
in order for the host to start the event on time.
12. No one will be permitted to "hot lap" their car. (Test
tracks or 9volt batteries are often available.)
13. Any controller may be used
14. Any new part introduced to the club must be brought to the
attention of all active members of the club and everyone is allowed to
state their opinions concerning the part. A vote will then be taken to
decide whether the part will be allowed into club events. The part must be
readily available to everyone. Not reading the rules completely nor buying
the part before it is approved / disapproved will be no excuse for
bringing / using that part in a club event. Whether the part is considered
a stock replacement part or not, it should be brought to the clubs
attention and voted on before using the part. We welcome new technology
and encourage all members to expand their racing potential.
15. Each racer/participant may have 2 cars pre-inspected for the entire
event. If the first car is switched out, it cannot be raced anymore that
evening.
MagnaTraction - new for the 2004
Summer Series
This class is intended to be a great
"intro" class and will be promoted as such. We are trying to
keep the cost of racing in this class to the minimum.
Chassis
1. Any Aurora
"standard" MagnaTraction or the new Johnny Lightning X-Traction.
2. Replacement PLASTIC
guide pins are allowed.
Bodies
3. Only
"Street" bodies are allowed - no GTP or "specialty"
bodies for the 2004 Summer Series. "Street" will be interpreted
to mean any car that was licensed as a streetable car.
Tires/Rimes/Axles
4. Rear tires/wheels -
any rim with slip-on silicone tires (no sponge-silicone tires - even if
they are slip-on).
5. Front tires/wheels -
any PLASTIC wheels with tires. No weighted front-ends for 2004 Summer
Series.
Electrical
Components
6. Stock motor brushes
only.
7. Pickup shoes will be
stock or "stepped" replacement. Tweaking of the shoes is
encouraged!!
Everything Else will remain stock - such as
armatures, gears and magnets. No added weight at all and no cutting or
grinding of the chassis' is allowed.
Stock T-Jet Rules
Bodies
1. Bodies must be of the hard shell variety. (no vacuum formed bodies)
2. Body must be fastened to chassis using two screws. Bodies may be
hollowed out to lighten the weight, but cannot be cut through.
3. Screw posts may be cut to lower body.
4. Interiors may be removed from bodies that have a fully covering roof.
5. Split screw post may be repaired using plastic or aluminum sleeves only
- no brass.
6. Screw posts may be replaced with plastic only and must be positioned at
original location.
7. Spoilers, scoops, wings, exhaust pipes, etc. may be added to enhance
the car's appearance but must remain within width limit for the class that
body is raced in.
8. Bodies must be complete with bumpers, drivers, or roll bars as
originally manufactured. Windows are optional.
9. Bodies must be originally manufactured with two screw posts
specifically for mounting to a Thunder Jet Chassis. Only bodies from the
following manufacturers are allowed: Aurora, Model Motoring, Johnny
Lightning, MEV, and Road Race Replica. The body must not exceed original
manufactured width.
10. Wheel wells may be cut only enough to accommodate oversized tires and
LESS than 1/8 in. around the tire. They may not be cut to allow changes to
the original wheelbase of the body.
Chassis
11. Bearings and bushings are not permitted
12. Chassis cannot be cut, sanded or drilled in any way. The only
exception is that the gear plate rails may be cut or sanded only to lower
the body.
13. Pick up shoes cannot be weighted.
14. Shunt wires, "tiger tails" or other soldering on the bottom
of the chassis is not permitted.
15. Guide pins must be original design, black or gray plastic. No rear or
swivel guide pins are permitted.
16. Guide pins may be glued to chassis but two mounting screws still must
be used to hold the body on the chassis.
17. Gear plate clamp may be bent or dimpled but may not be cut.
18. Chassis must be stock Thunder Jet with all copper components. At this
time there are no acceptable replacement chassis allowed.
19. Weights and handling pans are not permitted.
Magnets
20. Magnets must be stock Aurora T-Jet as originally manufactured.
Original color combinations such as green/orange, green/white, and
black/black (1 magnet has a small white stripe). Magnets may not be sanded
or cut.
21. Magnets may be shimmed with any non-magnetic material.
22. Chassis cannot be cut to allow repositioning of magnets.
23. Magnets may be matched.
24. No traction magnets are permitted.
Armatures
25. Armatures must be stock Aurora Thunder Jet armatures as originally
manufactured. Thunder Jet armatures are typically painted gray and have
green, red or gold windings, or a combination of all three colors. They
must measure 15 ohms or higher when measured from pole to pole. The
armatures may not be re-wound or de-wound. Currently, there are no
acceptable replacement armatures allowed under our rules.
26. Armatures may not be balanced.
Gears
27. Gears - original Aurora T-Jet gears must be used: 9T armature pinion;
22T idler gear; 22T driven gear; 14T armature pinion. Crown gear must have
15 teeth and be of original Aurora black/gray type material.
28. Gears may not be drilled nor lightened in any form and may not be
beveled.
29. Gears may be soldered or glued to their respective shafts.
30. Gears may be lapped and polished.
Tires/Rims/Axles
31. Any original T-Jet sized tire or standard t-jet replacement tires are
permitted. Only original Aurora T-Jet plastic hubs or replacement
plastic/aluminum double flanged hubs may be used. Current club approved
replacement hubs are JW's double flange plastic or aluminum hub. Overall
width of wheel/axle combination cannot exceed the sides of the body. Only
original Aurora T-Jet short axles are allowed.
32. Spacers or springs must be kept on the outer side of the chassis.
33. Spacers must be made of plastic, aluminum, brass, or steel, no lead is
permitted.
34. All four wheels must touch the track.
Weight and Width
35. Weight of fully assembled race ready cars must be between 18 and 23
grams.
36. When fully assembled race ready car is viewed from directly overhead,
no part of the chassis nor the wheels / tires may not be visible (except
through the window areas of the car). In other words, the wheels and tires
may not protrude past body width.
Pickup Shoes and brushes
37. Pick up shoes and springs must be either stock Aurora copper T-Jet
shoes or club approved replacements. Currently approved replacements shoes
are the BSRT copper "Thunder Shoes" (BSRT part #504). The pick
up shoes may be bent to allow better surface contact with the rails but
must remain stepped. The step point must remain at its original location
of the shoe being adjusted and be as close to the original step height as
possible. The length of the contact point must be within a few millimeters
of the original contact point length.
38. Replacement brushes are acceptable as long as they are of the
copper/carbon compound material, they are the same style as the original
stock T-Jet brushes. Brushes must be flat surfaced on top and bottom,
grooved or crowned brushes are not permitted. Current club approved
brushes are "Tall Boy" and JB "ThunderBrushes" .
Modified T-Jet Rules
Bodies
1. Bodies must be of the hard shell variety. (no vacuum formed bodies).
2. Cottage Industry bodies may be used, but must be readily available.
3. Body must be fastened to chassis using two screws. Bodies may be
hollowed out to lighten the weight, but cannot be cut through.
4. Screw posts may be cut to lower body.
5. Interiors may be removed from bodies that have a fully covering roof.
6. Split screw post may be repaired using plastic or aluminum sleeves only
- no brass.
7. Screw posts may be replaced with plastic only and must be positioned at
original location.
8. Spoilers, scoops, wings, exhaust pipes, etc. may be added to enhance
the car's appearance but must remain within width limit for the class that
body is raced in.
9. Windows are optional and not required.
Chassis
10. The following ThunderJet "style" chassis' may be used:
Johnny Lightning Tuff Ones, Aurora Tuff Ones, Aurora Stock Copper or Model
Motoring ThunderPlus.
11. Bearings and bushings are not permitted
12. Chassis cannot be cut, sanded or drilled in any way. The only
exception is that the gear plate rails may be cut or sanded only to lower
the body.
13. Guide pins must be original Aurora design, but may be made of any
material. No rear or swivel guide pins are permitted.
14. Guide pins may be glued to chassis, but must be located in original
position in the chassis.
15. Gear plate clamp may be bent or dimpled but may not be cut.
Magnets
16. Any magnet combination may be used, with the exception of polymer and
earth magnets.
17. Magnets may be sanded to fit chassis.
18. Magnets may be shimmed with any non-magnetic material.
19. Chassis cannot be cut to allow repositioning of magnets.
20. Magnets may be matched.
21. No traction magnets are permitted.
Armatures
22. Any armature of 5 ohms or greater may be used.
23. Armatures may not be balanced.
Gears
24. There are no restrictions on gears or gear ratios.
25. Gears may be soldered or glued to their respective shafts.
26. Gears may be lapped and polished.
27. Gears may be lightened.
Tires/Rims/Axles
28. Any wheel / tire combinations are allowed - as long as the width is
legal.
29. Spacers or springs must be kept on the outer side of the chassis.
30. Spacers must be made of plastic, aluminum, brass, or steel, no lead is
permitted.
31. All four wheels must touch the track.
Pickup Shoes and brushes
32. Any readably available pickup shoes are allowed.
33. Pick up shoes cannot be weighted.
34. Shunt wires, "tiger tails" or other soldering on the bottom
of the chassis is not permitted.
35. Only restriction on brushes are they must remain in the original stock
location.
36. Brush tubes are allowed.
Weight and Width
37. There are no weight limits for this class. Any weights are allowed at
any location - either on body or chassis.
38. Handling pans are not allowed.
39. Maximum width is 1 5/16th inch (1.3125"). Tech blocks should be
used to assure cars are within these dimensions.
NASCAR
Chassis
1. Tyco Pan chassis or LifeLike Fast Tracker non-neo magnet chassis. If
anyone has a question about which LifeLike chassis' are OK, please check
with Ryan, Rich or Charlie. It may be difficult to purchase any new
LifeLike chassis' for this class. If you cannot find a LifeLike chassis,
please ask us, we should be able to obtain some for you.
Bodies
2. Must be stock and cannot be altered, except for painting.
Tires/Rims/Axles
3. NO restrictions here, except all 4 tires must touch track.
Electrical Components
4. Pickup shoes must be stock or stock replacement and may be silver, but
no ski shoes.
5. Silver brushes and silver brush barrels are allowed, but must be stock
configuration and size.
Gears
6. Aftermarket gears are OK, but the stock gear ratio must be maintained.
Weight and Width
7. LifeLike cars must run the "wide" bodies without the wheel
flares. Because the width of these cars are more than out usual tech
blocks, all cars must maintain their original body width. There is no
weight requirements for this class.
Magnets
8. Must be original stock or original manufacturer replacement parts.
Armature
9. Must be stock or original manufacturer replacement parts. In lifelike
cars, the "spiral" arms are not allowed.
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