Central Ohio HO Racing Association

     The Central Ohio HO Racing Association in the premiere HO Slot Car Racing Club in the Central Ohio area.  We race year round on 7 different tracks - 2 MaxTrax and 5 Tomy. Racing 5 different classes of cars - Stock T-Jet, Modified T-Jet, HOPRA Super Stock, NASCAR hard-body LifeLike and Tyco and starting in Summer 2004, a new Magna-Traction / X-Traction class.

     We are a diverse group of racers who all love having fun with HO Slot cars. We have racers from 8 to 49 years young, with two young ladies and several old guys! Some of us have been involved in HO since the 60's and some of us have just gotten into the hobby. Members of this club have the knowledge and expertise to race and win at all levels of HO racing. 

Newcomers are always welcomed and we will be more than happy to get you racing. Several of the members will loan you a car to get you going or will help you prepare your own car to become competitive.

Rules for the 2004 Season are here



Central Ohio HO Racing Association...

you won't be disappointed

 

Summer 2004 Race Schedule

10 races and 5 different classes of FUN !! 

June 19 Sean's Moneypenny Pocono Raceway Canal Winchester, OH

NASCAR

Crash and Burn
June 26

Ryan's Canal Winchester Raceway - Canal Winchester, OH

Stock T-Jet

Timed 
July 10 Slot Car Racer HO Raceway - Adelphi, OH

Super Stock

Timed 
July 17

Beth and CR's Johnstown Speedway - Johnstown, OH 

Mod T-Jet

Crash and Burn

July 24 Ryan's Canal Winchester Raceway - Canal Winchester, OH

Magna-Traction

Timed
July 31 Doug and Jared's Bellefontaine Raceway - Bellefontaine, OH

NASCAR Trucks

Crash and Burn
August 7 Slot Car Racer HO Raceway - Adelphi, OH

Stock T-Jet

Timed
August 14 Mike's New MaxTrax Raceway- Columbus, OH

Super Stock

Crash and Burn
August 21 Doug and Jared's Bellefontaine Raceway - Bellefontaine, OH

Magna-Traction

Crash and Burn
August 28 Rich's Route 161 Speedway - Columbus, OH

Mod T-Jet

Timed
 

Central Ohio HO Racing Association
Rules for the 2004 Season

General Rules for Race Procedure

1. Starting positions will be determined by qualifying on one lane (determined by the hosting track owner). Each driver will run 4 laps -     the first lap is a warm-up lap and the last 3 laps are timed and the average of those 3 laps will determine that driver's starting position. In the case of a qualifying time tie, the driver with the fastest one lap will get the better position.

2. Qualifying begins at 7:00 PM and racing will begin immediately after that, as soon as the racing grid is set up. NOTE: If you need practice time on the hosting track, plan on getting to the event early enough to do so. Late starts due to last minute practice sessions hold up everyone and makes for delayed starts to events.

3. There are 2 Styles of racing - Crash-n-Burn and Timed / Marshaled.
     Crash-n-Burn: the first driver to complete 4 laps, under their own power, without wrecking is the winner of the race.
     Timed / Marshaled: 5 racer rotation with each driver racing 2 minutes on each lane. Laps will be recorded and completed sections will be added at the end of the fourth heat. In case of a tie, qualifying position will determine the better finishing position.
Race type for each track/date will be scheduled at the pre-season meeting.

4. Turn Marshaling
…Drivers are not permitted to marshal any cars during "their" race segment.
…Turn marshals are urged to attempt to replace the "first off" car "first on".
…Turn marshals will do their best to replace cars to the track in the least amount of time.
…Following completion of their own heat races, drivers are required to marshal the next set of heats.

5. Track Call
...a call of "Track" will stop the timer and power to the track.
…In the event of a multi-car accident at one corner, a "track call" will be called to allow the marshals to put the cars back on the track. Drivers may re-slot their own car on the track directly in front of them, only after a "track call" has been made and all cars have stopped.
…"Track" will be called automatically for any car that goes completely off the racetrack table or onto the driver's station straightaway.

..."A" Mains will be run with "no track call" unless the car is unmarshallable or if a call is on the straightaway in front of the drivers. (this is a new rule beginning Summer 2004)

6. Between heats drivers will be allowed one minute to clean their tires, pick up shoes and make any other adjustments necessary without disassembling their car.

7. No additives are permitted on the tire surfaces. E.g. belt dressing, tire dressing, oil, etc.

8. If a driver experiences a mechanical difficulty during a race, the race will be stopped and he will be allowed up to three minutes to rectify the problem. Racing will be continued after three minutes. There will be a limit of two repairs per evening per driver.

9. A false start will be declared if any car de-slots before completing the first 1 foot of track. Cars will be returned to the starting line and the race will be started again. At the next start, a track marshal will "push" any/all cars to ensure that everyone leaves the starting line. Only one false start will be allowed per driver per race rotation.

10. The track surface should be "wiped down" prior to the start of qualification heats and before the start of any final heats.

11. Track power will be terminated at a predetermined time on race day in order for the host to start the event on time.

12. No one will be permitted to "hot lap" their car. (Test tracks or 9volt batteries are often available.)

13. Any controller may be used

14. Any new part introduced to the club must be brought to the attention of all active members of the club and everyone is allowed to state their opinions concerning the part. A vote will then be taken to decide whether the part will be allowed into club events. The part must be readily available to everyone. Not reading the rules completely nor buying the part before it is approved / disapproved will be no excuse for bringing / using that part in a club event. Whether the part is considered a stock replacement part or not, it should be brought to the clubs attention and voted on before using the part. We welcome new technology and encourage all members to expand their racing potential.

15. Each racer/participant may have 2 cars pre-inspected for the entire event. If the first car is switched out, it cannot be raced anymore that evening.

MagnaTraction - new for the 2004 Summer Series

This class is intended to be a great "intro" class and will be promoted as such. We are trying to keep the cost of racing in this class to the minimum. 

   Chassis

1. Any Aurora "standard" MagnaTraction or the new Johnny Lightning X-Traction.

2. Replacement PLASTIC guide pins are allowed.

   Bodies

3. Only "Street" bodies are allowed - no GTP or "specialty" bodies for the 2004 Summer Series. "Street" will be interpreted to mean any car that was licensed as a streetable car.

   Tires/Rimes/Axles

4. Rear tires/wheels - any rim with slip-on silicone tires (no sponge-silicone tires - even if they are slip-on).

5. Front tires/wheels - any PLASTIC wheels with tires. No weighted front-ends for 2004 Summer Series.

   Electrical Components

6. Stock motor brushes only.

7. Pickup shoes will be stock or "stepped" replacement. Tweaking of the shoes is encouraged!!

   Everything Else will remain stock - such as armatures, gears and magnets. No added weight at all and no cutting or grinding of the chassis' is allowed.

 

 

Stock T-Jet Rules

    Bodies
1. Bodies must be of the hard shell variety. (no vacuum formed bodies)
2. Body must be fastened to chassis using two screws. Bodies may be hollowed out to lighten the weight, but cannot be cut through.
3. Screw posts may be cut to lower body.
4. Interiors may be removed from bodies that have a fully covering roof.
5. Split screw post may be repaired using plastic or aluminum sleeves only - no brass.
6. Screw posts may be replaced with plastic only and must be positioned at original location.
7. Spoilers, scoops, wings, exhaust pipes, etc. may be added to enhance the car's appearance but must remain within width limit for the class that body is raced in.
8. Bodies must be complete with bumpers, drivers, or roll bars as originally manufactured. Windows are optional.
9. Bodies must be originally manufactured with two screw posts specifically for mounting to a Thunder Jet Chassis. Only bodies from the following manufacturers are allowed: Aurora, Model Motoring, Johnny Lightning, MEV, and Road Race Replica. The body must not exceed original manufactured width.
10. Wheel wells may be cut only enough to accommodate oversized tires and LESS than 1/8 in. around the tire. They may not be cut to allow changes to the original wheelbase of the body.
    Chassis
11. Bearings and bushings are not permitted
12. Chassis cannot be cut, sanded or drilled in any way. The only exception is that the gear plate rails may be cut or sanded only to lower the body.
13. Pick up shoes cannot be weighted.
14. Shunt wires, "tiger tails" or other soldering on the bottom of the chassis is not permitted.
15. Guide pins must be original design, black or gray plastic. No rear or swivel guide pins are permitted.
16. Guide pins may be glued to chassis but two mounting screws still must be used to hold the body on the chassis.
17. Gear plate clamp may be bent or dimpled but may not be cut.
18. Chassis must be stock Thunder Jet with all copper components. At this time there are no acceptable replacement chassis allowed.
19. Weights and handling pans are not permitted.
    Magnets
20. Magnets must be stock Aurora T-Jet as originally manufactured. Original color combinations such as green/orange, green/white, and black/black (1 magnet has a small white stripe). Magnets may not be sanded or cut.
21. Magnets may be shimmed with any non-magnetic material.
22. Chassis cannot be cut to allow repositioning of magnets.
23. Magnets may be matched.
24. No traction magnets are permitted.
    Armatures
25. Armatures must be stock Aurora Thunder Jet armatures as originally manufactured. Thunder Jet armatures are typically painted gray and have green, red or gold windings, or a combination of all three colors. They must measure 15 ohms or higher when measured from pole to pole. The armatures may not be re-wound or de-wound. Currently, there are no acceptable replacement armatures allowed under our rules.
26. Armatures may not be balanced.
    Gears
27. Gears - original Aurora T-Jet gears must be used: 9T armature pinion; 22T idler gear; 22T driven gear; 14T armature pinion. Crown gear must have 15 teeth and be of original Aurora black/gray type material.
28. Gears may not be drilled nor lightened in any form and may not be beveled.
29. Gears may be soldered or glued to their respective shafts.
30. Gears may be lapped and polished.
    Tires/Rims/Axles
31. Any original T-Jet sized tire or standard t-jet replacement tires are permitted. Only original Aurora T-Jet plastic hubs or replacement plastic/aluminum double flanged hubs may be used. Current club approved replacement hubs are JW's double flange plastic or aluminum hub. Overall width of wheel/axle combination cannot exceed the sides of the body. Only original Aurora T-Jet short axles are allowed.
32. Spacers or springs must be kept on the outer side of the chassis.
33. Spacers must be made of plastic, aluminum, brass, or steel, no lead is permitted.
34. All four wheels must touch the track.
    Weight and Width
35. Weight of fully assembled race ready cars must be between 18 and 23 grams.
36. When fully assembled race ready car is viewed from directly overhead, no part of the chassis nor the wheels / tires may not be visible (except through the window areas of the car). In other words, the wheels and tires may not protrude past body width.
    Pickup Shoes and brushes
37. Pick up shoes and springs must be either stock Aurora copper T-Jet shoes or club approved replacements. Currently approved replacements shoes are the BSRT copper "Thunder Shoes" (BSRT part #504). The pick up shoes may be bent to allow better surface contact with the rails but must remain stepped. The step point must remain at its original location of the shoe being adjusted and be as close to the original step height as possible. The length of the contact point must be within a few millimeters of the original contact point length.
38. Replacement brushes are acceptable as long as they are of the copper/carbon compound material, they are the same style as the original stock T-Jet brushes. Brushes must be flat surfaced on top and bottom, grooved or crowned brushes are not permitted. Current club approved brushes are "Tall Boy" and JB "ThunderBrushes" .

 

Modified T-Jet Rules

    Bodies
1. Bodies must be of the hard shell variety. (no vacuum formed bodies).
2. Cottage Industry bodies may be used, but must be readily available.
3. Body must be fastened to chassis using two screws. Bodies may be hollowed out to lighten the weight, but cannot be cut through.
4. Screw posts may be cut to lower body.
5. Interiors may be removed from bodies that have a fully covering roof.
6. Split screw post may be repaired using plastic or aluminum sleeves only - no brass.
7. Screw posts may be replaced with plastic only and must be positioned at original location.
8. Spoilers, scoops, wings, exhaust pipes, etc. may be added to enhance the car's appearance but must remain within width limit for the class that body is raced in.
9. Windows are optional and not required.
    Chassis
10. The following ThunderJet "style" chassis' may be used: Johnny Lightning Tuff Ones, Aurora Tuff Ones, Aurora Stock Copper or Model Motoring ThunderPlus.
11. Bearings and bushings are not permitted
12. Chassis cannot be cut, sanded or drilled in any way. The only exception is that the gear plate rails may be cut or sanded only to lower the body.
13. Guide pins must be original Aurora design, but may be made of any material. No rear or swivel guide pins are permitted.
14. Guide pins may be glued to chassis, but must be located in original position in the chassis.
15. Gear plate clamp may be bent or dimpled but may not be cut.
    Magnets
16. Any magnet combination may be used, with the exception of polymer and earth magnets.
17. Magnets may be sanded to fit chassis.
18. Magnets may be shimmed with any non-magnetic material.
19. Chassis cannot be cut to allow repositioning of magnets.
20. Magnets may be matched.
21. No traction magnets are permitted.
    Armatures
22. Any armature of 5 ohms or greater may be used.
23. Armatures may not be balanced.
    Gears
24. There are no restrictions on gears or gear ratios.
25. Gears may be soldered or glued to their respective shafts.
26. Gears may be lapped and polished.
27. Gears may be lightened.
    Tires/Rims/Axles
28. Any wheel / tire combinations are allowed - as long as the width is legal.
29. Spacers or springs must be kept on the outer side of the chassis.
30. Spacers must be made of plastic, aluminum, brass, or steel, no lead is permitted.
31. All four wheels must touch the track.
    Pickup Shoes and brushes
32. Any readably available pickup shoes are allowed.
33. Pick up shoes cannot be weighted.
34. Shunt wires, "tiger tails" or other soldering on the bottom of the chassis is not permitted.
35. Only restriction on brushes are they must remain in the original stock location.
36. Brush tubes are allowed.
    Weight and Width
37. There are no weight limits for this class. Any weights are allowed at any location - either on body or chassis.
38. Handling pans are not allowed.
39. Maximum width is 1 5/16th inch (1.3125"). Tech blocks should be used to assure cars are within these dimensions.

 

NASCAR

    Chassis
1. Tyco Pan chassis or LifeLike Fast Tracker non-neo magnet chassis. If anyone has a question about which LifeLike chassis' are OK, please check with Ryan, Rich or Charlie. It may be difficult to purchase any new LifeLike chassis' for this class. If you cannot find a LifeLike chassis, please ask us, we should be able to obtain some for you.
    Bodies
2. Must be stock and cannot be altered, except for painting.
    Tires/Rims/Axles
3. NO restrictions here, except all 4 tires must touch track.
    Electrical Components
4. Pickup shoes must be stock or stock replacement and may be silver, but no ski shoes.
5. Silver brushes and silver brush barrels are allowed, but must be stock configuration and size.
    Gears
6. Aftermarket gears are OK, but the stock gear ratio must be maintained.
    Weight and Width
7. LifeLike cars must run the "wide" bodies without the wheel flares. Because the width of these cars are more than out usual tech blocks, all cars must maintain their original body width. There is no weight requirements for this class.
    Magnets
8. Must be original stock or original manufacturer replacement parts.
    Armature
9. Must be stock or original manufacturer replacement parts. In lifelike cars, the "spiral" arms are not allowed.